gl: Put shaders in static storage
authorEmmanuele Bassi <ebassi@gnome.org>
Tue, 10 Feb 2015 03:33:02 +0000 (03:33 +0000)
committerEmmanuele Bassi <ebassi@gnome.org>
Tue, 10 Feb 2015 03:33:02 +0000 (03:33 +0000)
commit03f5d5a5e41bc42835dc02774a27a5eb5d4d023b
tree32cee750090bf989088fb5f9d6423a9a307c9d3b
parent50187ae86dfdb4c5815731da25dc9e57296d28c5
gl: Put shaders in static storage

We are not changing the shader code.

The compiler will hopefully put them in the .rodata section.
gdk/gdkgl.c